Short: HIT PUZZLE "REGISTERED"- A puzzle game by HITMAN Author: Luca "HITMAN" Ciccotelli (lciccot@tin.it) Uploader: Luca "HITMAN" Ciccotelli (lciccot tin it) Type: game/think Version: 1.6r Architecture: m68k-amigaos /\ /\ / \ / \ ____________________ / \/ \ ____________________ \___________________\\ //___________________/ ___ \\\ /// _ /`'\ /> <_ _> \\\ /// /\/\ /­\ /\/> START To play the game | |->OPTIONS To choose your best configuration, and in particular | | | |->MAIN MENU To come back to MAIN MENU | | | |->PLAYERS 1/2 To choose the number of player | | | |->ROUNDS TO WIN 1/3 To choose the rounds to win in two player mode | | | |->PLAYER 2 JOYSTICK/KEYBOARD To choose the control method of the | | player 2 | |->SOUND ON/OFF To enable/disable the sounds in game | | | `->MUSIC ON/OFF To enable/disable the main menu music | |->ABOUT Some infos about the authors | |->HIGH-SCORES Display the high-scores screen | `->QUIT Quit the game and save the high-scores, then don't reset during the game!!! SYSTEM REQUIREMENTS ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Minimum configuration: Kicktart 1.3, 512K of FAST memory, 512K of CHIP memory (I have not tried the game on kickstart 1.2, but I think that it works certainly) Memory needed: Minimum: about 418K of CHIP and about 216K of FAST With about 514K of CHIP and 216K of FAST or about 730K of CHIP, no loading in game (but in case you play the game from a disk, do not remove it from the drive!) INSTALLATION ŻŻŻŻŻŻŻŻŻŻŻŻ Double-click on the icon named "HitPuzzle_Installer" LIST OF FILES ŻŻŻŻŻŻŻŻŻŻŻŻŻ HIT PUZZLE must be distributed with all the following files: HighScore.HP HitPuzzle (Main program) HitPuzzle.info HitPuzzle.key (THE REGISTERED KEY) HighScoreConverter (See History) HighScoreConverter.info HitPuzzle_Installer (Installer) HitPuzzle_Installer.info DOCS/ (Documents) HitPuzzle.doc HitPuzzle.doc.info GFX/ (Graphic) Gabbiano Menu News Onde Palle PezziSfondo Pupazza Pupazzo Sfondo MUSIC/ (Main menu music) Title SFX/ (Sounds in game) 00.sfx 01.sfx 02.sfx 03.sfx 04.sfx 05.sfx 06.sfx 07.sfx 08.sfx 09.sfx BUGS ŻŻŻŻ If there aren't other bugs, this one will be probably the last version Report me please WARNING! Don't try to change the sound files or any other part of the game HIT PUZZLE' HISTORY ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ 1.0 Date: 05/05/1997 First version ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ 1.1 Date: 15/05/1997 Added some sfx In version 1.0 in two player mode, the score of three horizontal balls of the second player was of 60 points instead of 50 points DiskFont.library is not necessary now Other small updates With the registered key, now the game save the high-score ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ 1.2 Date: 19/06/1997 The level 10 has been fixed Updated the "balls explosion" without the consume of too memory Other small updates ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ 1.3 Date: 02/07/1997 Pause mode fixed ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ 1.4 Date: 29/07/1997 Sometime after played to "two player mode", in the "one player mode" there wasn't the updating of the score Bonus mode fixed Changed and added some levels Other small updates ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ 1.5 Date: 04/12/1997 Added a small program "HighScoreConverter" that converts the high-score files of the old HIT PUZZLE versions (for v1.4 or previous versions). Now the high-score file is 272 bytes in length in comparison with the 296 bytes of the old high-score file. Required the ReqTools.library Changed the look of the Jolly ball (I think that it's much better now) No strange noises in the last part of the main menu music (Musicians remember do not use empty samples into your music modules!) No flicker of the balls in the main menu that sometime happened on Amiga 500 Other small updates ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ 1.6 Date: 20/02/1998 After played to "two player mode", if the game finished after that a ball is exceeded the danger line, in "one player mode" now the screen is no more covered from any box Fixed the request of FAST memory (before, the request of FAST was higher than necessary) Patched again the game for NTSC systems Other small updates ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .------------------------------- IMPORTANT -----------------------------. | | | If you want use "HitPuzzle" (or any other of my products) on | | your coverdisk, or you are reviewing the game, then please send | | me a copy of the magazine/review. If you want to pay me, I will | | not say no to that! | | | `-----------------------------------------------------------------------' DiskFont.library is (C) by Commodore ReqTools.library is (C) by Nico Francois MUSICIANS SEARCHING ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ I'm searching musicians for simply projects (little games, music disk, etc.). Concerns me every type of protracker modules. Each module used in my projects, will have the author's name in the credits obviously, and for those who want, their home/e-mail address and a short message. Are there some Japanese Amigians? If yes, please contact me :-) Look around HIT TILES 2 SPECIAL EDITION Luca Ciccotelli contrada Colle Secco 37 66010 Tollo (CH) Italy E-Mail:lciccot@tin.it ciccluc@tin.it Ciao ciao!