Short: 'Tunnel' animation by UnreaL Author: unreal@fly.cc.fer.hr (Goran Krajnovic) Uploader: unreal fly cc fer hr (Goran Krajnovic) Type: pix/unrl Architecture: generic Copyright notice: this animation is (c) copyright by Goran Krajnovic. It may be freely distributed or published in electronic, printed or video form, but only if it is distributed free of charge. Magazines and other publishers (such as CD ROMs) are required to send a free copy of the publication to the author. Distribution through Aminet and Fred Fish archives (on disk, CD ROM or ftp sites) is hereby granted. Rendered using Real 3D 1.4 (yes, the old one) on an Amiga 1200. 160x128, 256 colours, ? frames, Anim7 format. The idea for this one was to try and make the camera look tilted to one side (which can't be done with Real 3D). So, the only option I had was to tilt the floor to the other side. The camera is flying through a boring old cylindrical tunnel with the floor off to one side, and some spheres and lights hanging from the ceiling. The weird pearl-like thing in the middle was added before the final render just so that the tunnel isn't empty. Don't play this anim with Viewtek because it gives the palette a yellow hue, for some reason. Use MainActor or something. Contact me: Goran Krajnovic Bartolici 19 10000 Zagreb Croatia unreal@fly.cc.fer.hr goran.krajnovic@fer.hr http://fly.cc.fer.hr/~unreal/ IRC: UnreaL (#croatia, #amiga) . . . . . . : . . : : : : : | : : | | | | | __| |_____ _____ _____ _____| | | | | . | . | . | . | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |__| | | | | | | | | | | | | | | | | | | | | | | | | ! | ! | | | | | | | | | ___| _ | | | | | | | | | | | | | |__ | | | | | | | | | | | | | | | | | | | | | | | | | | | ! | | | | | ! | | | ! | `-----| | | | `-----| | |-----' | : | : | : | : : : : : : : : . : . : . : . . . . Powered by Amiga.