Short: Port of glmatrix from xscreensaver Author: shadow@kampsax.dtu.dk (Steen Lund Nielsen) Uploader: darkhawk irishq dk (Christian Hviid) Type: util/blank Architecture: m68k-amigaos; ppc-warpup This is a port of the screen saver glmatrix from the xscreensaver package, done by Shadow of IRIS, aka. Steen Lund Nielsen. Requirements: A fast processor A 3D graphics card Warp3D V4 AOS 3.5 Installation: There are two versions included in the package; one for 68K and one for PPC Copy the desired version aswell as Matrix3_half2.png to the same directory. For example 'WBStartup'. Usage: The screen saver runs as a commodity. The preference gui can be accessed through commodity exchange or by running the program twice. The GUI is rather simple: Timeout: The period in seconds it waits before blanking the screen. Density: Adjusts how many columns of symbols are dropped from the top down. For '060 I have found a value between 10-20 to achieve acceptable frame rates For PPC a density of ~50 is quite possible. Speed: Adjusts the animation speed. Encoding: Selects different symbols. Screen Size: Selects a screen size. Fog: Enable/Disable distance cueing. Wave: Enable/Disable waving of symbols. Rotate: Enable/Disable camera rotation. Invert alpha: Inverts the alpha channel of the texture. Enable this if you are using a B/CVisionPPC or CV3D. Future Work: - DPMS - Program the ReAction gui instead of using ReActor - Port to AOS4, have to make sure that StormC does not automatically open some libraries for me - Port to MOS ??